Game Level- (Work in Progress) The Church

This is a scene from my Video Game Art class. The assignment is to create a level with a 200,000 poly count in an engine of choice. I am using Unity. The programs used are 3DS , Photoshop, and Unity.


The Church, a screen capture from Unity


The wire frame, from 3DS Max


Some of the assets.


The pews, three version, each with a poly count of 3800.


The pulpit, poly count 640


The altar table, poly count 346.

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