Game Level- (Work in Progress) The Church

This is a scene from my Video Game Art class. The assignment is to create a level with a 200,000 poly count in an engine of choice. I am using Unity. The programs used are 3DS , Photoshop, and Unity.

 

The Church, a screen capture from Unity

 

The wire frame, from 3DS Max

 

Some of the assets.

 

The pews, three version, each with a poly count of 3800.

 

The pulpit, poly count 640

 

The altar table, poly count 346.

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